Bandai President and "Chief Gundam Officer" Kazunori Ueno confirmed on Monday that his company will celebrate the 35th anniversary of the Gundam anime and plastic model franchise with two more projects, in addition to the Gundam Build Fighters television series and the final volume of the Mobile Suit Gundam UC anime.
The "anticipated" latest work from Gundam creator Yoshiyuki Tomino and the anime adaptation of Yoshikazu Yasuhiko's Mobile Suit Gundam: The Origin manga will both be unveiled "sometime between 2014 and 2015."
Ueno presented an image for Tomino's latest work similar to those for "G-Reko," the codename for the previously announced robot project from Tomino. Kadokawa Shoten's Gundam Ace reported last August that this project would be "entering full-fledged production."
Gundam Ace's August 2011 issue had announced that an anime project of Yoshikazu Yasuhiko's Mobile Suit Gundam: The Origin manga would be launching.
The other two major projects marking Gundam's 35th anniversary, Gundam Build Fighters and Mobile Suit Gundam UC's final volume, are slated for this October and next spring, respectively.
The series will feature not only new mecha designs, but also customized designs from previous Gundam projects such as Build Strike Gundam (Gundam Seed), Zaku Amazing (first Gundam), Wing Gundam Fenice (Gundam W), and Gundam X MaĹŤ (Gundam X). The anime will tie into an HG Build Fighters model kit line that encourages customization with the accompanying HG Build Custom line of accessories.
The story is set in the near future when GunPla Battles, competitions that pit Gundam plastic models against each other, have become popular worldwide in the "Second GunPla Boom." Sei Iori (pictured above), a first-year middle-school student and the only son of a model shop owner, is talented at building GunPla, but inexperienced in the GunPla Battles. He encounters a mysterious boy named Reiji (pictured below) who happens to be an accomplished Gundam Fighter. Together, they strive for the GunPla Battle world championships. Sei's customized GunPla is the Build Strike Gundam (pictured above).
Optimization - Attribution database update
Fix - In some cases "pre-written" messages can not be displayed
Fix - When adding dialog box of private contacts, the Back key does not disappear after being pressed
Fix - Adding image with high aspect ratio as an attachment might cause Messaging app FC
Fix - Switching Xiaomi account results in MMS synchronization failure
Fix - Reboot might cause "Show previews" feature to be enabled again after being disabled
Fix - MMS thumbnails occupy too much memory and cause the program to run slowly or crash
New - In â€śFilter Filesâ€ť, "recording" and "ringtone " folders will be filtered by default
New - Songs in Music can be pushed to Xiaomi MiBox
New - Added desktop batch sorting mode (In edit mode, you can click the icons for multiple choice)
New - Clicking on the recommended theme image can go to related web page
Fix - Prompt error for authorization obtaining failure
New - Added time watermark (MI2)
Optimization - Improved application stability
Fix - In some cases , watching videos might cause FC error
Fix - In some cases, using Flash plug-in might cause FC error
Fix - Accessibility relevancy errors
One of the world's foremost authorities on structural security agrees to take on one last job: breaking out of an ultra-secret, high-tech facility called "The Tomb." Deceived and wrongly imprisoned, Ray Breslin (Sylvester Stallone) must recruit fellow inmate Emil Rottmayer (Arnold Schwarzenegger) to help devise a daring, nearly impossible plan to escape from the most protected and fortified prison ever built. Escape Plan is the first pairing of action legends Sylvester Stallone and Arnold Schwarzenegger in leading roles, and co-stars Jim Caviezel, Curtis "50 Cent" Jackson, Vinnie Jones, Vincent D'Onofrio and Amy Ryan.
Escape Plan, directed by Mikael HĂĄfstrĂ¶m (1408), opens October 18.
By Don Mattrick, President, Interactive Entertainment Business posted June 19, 2013 at 2:00 PM
Last week at E3, the excitement, creativity and future of our industry was on display for a global audience.
For us, the future comes in the form of Xbox One, a system designed to be the best place to play games this year and for many years to come. As is our heritage with Xbox, we designed a system that could take full advantage of advances in technology in order to deliver a breakthrough in game play and entertainment. We imagined a new set of benefits such as easier roaming, family sharing, and new ways to try and buy games. We believe in the benefits of a connected, digital future.
Since unveiling our plans for Xbox One, my team and I have heard directly from many of you, read your comments and listened to your feedback. I would like to take the opportunity today to thank you for your assistance in helping us to reshape the future of Xbox One.
You told us how much you loved the flexibility you have today with games delivered on disc. The ability to lend, share, and resell these games at your discretion is of incredible importance to you. Also important to you is the freedom to play offline, for any length of time, anywhere in the world.
So, today I am announcing the following changes to Xbox One and how you can play, share, lend, and resell your games exactly as you do today on Xbox 360. Here is what that means:
An internet connection will not be required to play offline Xbox One games â€“ After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.
Trade-in, lend, resell, gift, and rent disc based games just like you do today â€“ There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360.
In addition to buying a disc from a retailer, you can also download games from Xbox Live on day of release. If you choose to download your games, you will be able to play them offline just like you do today. Xbox One games will be playable on any Xbox One console â€” there will be no regional restrictions.
These changes will impact some of the scenarios we previously announced for Xbox One. The sharing of games will work as it does today, you will simply share the disc. Downloaded titles cannot be shared or resold. Also, similar to today, playing disc based games will require that the disc be in the tray.
We appreciate your passion, support and willingness to challenge the assumptions of digital licensing and connectivity. While we believe that the majority of people will play games online and access the cloud for both games and entertainment, we will give consumers the choice of both physical and digital content. We have listened and we have heard loud and clear from your feedback that you want the best of both worlds.
Thank you again for your candid feedback. Our team remains committed to listening, taking feedback and delivering a great product for you later this year.