Sony Panama reduce 100 dolares en sus consolas por 10 dias


super deal mas en este enlace de como quedarian los precios ... laystation

ps3 y vita: 250

mismo precio que el norte en amazon

BBM en Android y iOS

Ya es oficial pronto podremos revivir nuestro contactos de blackberry pero ahora en android. Una gran movida para que BBM no pierda relevancia y tal vez sea un duro golpe para WhatsApp y del emergente Viber.


In the first version of multi-platform BBM, iOS and Android users are expected to be able to experience the following BBM features:
    The immediacy of BBM chats
    Multi-person chats
    Voice note sharing
    BlackBerry Groups, where BBM users are able to set up groups of up to 30 people and share calendar, photos, files and more

“For BlackBerry, messaging and collaboration are inseparable from the mobile experience, and the time is definitely right for BBM to become a multi-platform mobile service. BBM has always been one of the most engaging services for BlackBerry customers, enabling them to easily connect while maintaining a valued level of personal privacy. We’re excited to offer iOS and Android users the possibility to join the BBM community.”

BBM Quick Facts:

    More than 60 million monthly active users
    More than 51 million daily active users who are connecting with friends or colleagues an average of one and a half hours every day.
    BBM users send and receive more than 10 billion messages each day, nearly twice as many messages per user per day as compared to other mobile messaging apps
    Almost half of BBM messages are read within 20 seconds of being received; indicating how truly engaged BBM customers are

En Android requerira que los telefonos al menos tengan ICS (4.0) y en apple necesitaran iOS 6. Es una excelente noticia y mas para los que han usado Blackberry. ... TWI1000009

6 minutos de gameplay de watchdog

Nada mal, ta muy AC, pero la parte de huir con carro hell shoutout to NFS most wanted ;D se ve nice si esto pega seria como el AC de next gen ;D

Oficialmente hay 1 millon de panameños en Facebook!


No lo mencioné antes pero cree este tema para saber cuando pasaba esto, mas o menos a finales de Abril, principios de Marzo Facebook ha superado el millon de usuarios panameños y continua creciendo a un ritmo de 1,000 manzas por día así que serian 2 millones en mas o menos 3 años a ese ritmo.

Ahora, es suficiente esto para salir en las noticias? Que se yo, pero sepan que se enteraron primero aqui.

Se despide de ustedes ec wpa...a.aa...aaaaaaazaaaaaaaaan.

EA y Disney acuerdan desarrollo para StarWars escribiĂł:Today it was announced that Lucasfilm Ltd. and Disney Interactive are entering into a multi-year, multi-title exclusive licensing agreement with Electronic Arts Inc. (EA) for the creation of new high quality Star Wars games aimed at the core gaming audience and spanning multiple genres for console, PC, mobile, and tablets.

Industry leaders and creators of best-in-class blockbuster games, the development and publishing teams at EA will collaborate with the creative teams at Lucasfilm to provide audiences with all-new gaming experiences set in the ever-expanding Star Wars galaxy. As part of the agreement, EA studio teams DICE (Battlefield series) and Visceral (Dead Space series) will join BioWare (Mass Effect series, Star Wars: The Old Republic) in the development of new Star Wars games.

"Our number one objective was to find a developer who could consistently deliver our fans great Star Wars games for years to come," said Kathleen Kennedy, president of Lucasfilm. "When we looked at the talent of the teams that EA was committing to our games and the quality of their vision for Star Wars, the choice was clear."

While EA studios will develop for the core Star Wars gaming audience, Disney Interactive will focus on delivering new Star Wars games for casual audiences on mobile, social, tablet, and online gaming platforms.

"This agreement demonstrates our commitment to creating quality game experiences that drive the popularity of the Star Wars franchise for years to come," said John Pleasants, co-president of Disney Interactive. "Collaborating with one of the world's premier game developers will allow us to bring an amazing portfolio of new Star Wars titles to fans around the world."

"Every developer dreams of creating games for the Star Wars universe," said EA Labels President Frank Gibeau. "Three of our top studios will fulfill that dream, crafting epic adventures for Star Wars fans. The new experiences we create may borrow from films, but the games will be entirely original with all new stories and gameplay."

More information, including titles in development, will be announced in the coming months. Continue to check for updates on the future of Star Wars gaming. ... aming.html

Mozilla + OTOY = El futuro?!

Brendan Eich escribiĂł:This morning, Mozilla and OTOY made an announcement:

Mozilla and OTOY deliver the power of native PC applications to the Web, unveil next generation JavaScript video codec for movies and cloud gaming

What this means:

ORBX.js, a downloadable HD codec written in JS and WebGL. The advantages are many. On the good-for-the-open-web side: no encumbered-format burden on web browsers, they are just IP-blind runtimes. Technical wins start with the ability to evolve and improve the codec over time, instead of taking ten years to specify and burn it into silicon.


Esta vaina suena bien interesante, poder stremear mi PC a cualquier device que tenga un browser html5. Eso significa birrear mis juegos de steam en mi celular :D lo mismo que hace Nvidia Shield, Gaikai, etc o stremear mi pc entera tiempo de un remote desktop :O

Lo Ăşnico que todo esto suena cool, pero si el encoder no es gratis, pues no es tan cool ya... pero siendo java asumo que significa que cualquiera podrĂ­a hacer una versiĂłn open source como es el caso de Open Broadcaster vs Xsplit para live streaming.

Google Games API?


Al parecer Google dejĂł "accidentalmente" el source code de su nuevo API para juegos en el app de Google Glass para Android.

Lo que incluye:

  • Realtime multiplayer
  • Turn-base multiplayer
  • In-game chat
  • Achievements
  • Leaderboards
  • Invitations
  • Invitations

Básicamente todo lo que podíamos imaginarnos que este API debería tener, lo único que quizás hace falta es cloud saving (en Google Drive) para avances en juegos offline y sincronizar save games con diferentes dispositivos, con suerte no han olvidado esto ;D

En fin, Google I/O va a estar cool este año!

Amazon App Store pronto en Panama :O


Amazon anunció hoy que estarán expandiendo su App Store a básicamente todo el mundo salvo algunas excepciones. El App Store de Amazon, famoso por ofrecer un app gratuito por día estará disponible 195 paises en total, 61 mas que Google Play.

El App Store de Amazon debutó hace poco mas de 2 años en Marzo de 2011 y hasta ahora solo está disponible en USA, UK, Alemania, Italia y Francia. Ahora estará disponible en toda Latinoamerica incluyendo Panamá ;D

Esto es para consumir apps. Vender apps es otra historia, estoy chequeando a ver si dejan vender desde Panamá por que en Google Play no dejan ¬¬

Nota de prensa: ver
SEATTLE--(BUSINESS WIRE)--(NASDAQ: AMZN) –, Inc. continued the global expansion of its Appstore today by announcing that developers can now submit their apps for distribution in nearly 200 countries, including Australia, Brazil, Canada, Mexico, India, South Africa, South Korea, and even Papua New Guinea and Vatican City. These apps will be made available in the coming months when the Amazon Appstore for Android launches internationally for consumers. Registered developers who want international distribution will have their apps automatically made available for download, unless they designate otherwise. This international expansion is the latest in a series of Amazon Appstore for Android launches, which have included the UK, Germany, France, Italy, Spain and Japan. Signing up is easy and developers can get started today by visiting the Amazon Mobile App Distribution Portal.
Developers throughout the world are experiencing strong monetization and user engagement through Kindle Fire and the Amazon Appstore. The success is being driven by Amazon’s large customer base and industry-leading e-commerce features like 1-Click purchasing, Amazon’s APIs for In-App Purchasing (IAP) and A/B Testing, and GameCircle, Amazon’s gaming experience for Kindle Fire. A recent study of more than 500 games that utilize in-app purchasing on Amazon found that GameCircle-enabled mobile games earned 83 percent more average revenue per user (ARPU) than non-GameCircle games.
“Amazon’s platform is a complete end-to-end solution for developers wanting to build, market and monetize their apps and games on Kindle Fire and Android devices,” said Mike George, Vice President of Apps and Games at Amazon. “Allowing developers to target distribution of their apps and games in even more international countries is yet another important milestone as we strive to serve consumers and developers globally. Many of our existing developers have localized their apps and games for international consumers, and we look forward to working with new developers that have been waiting to bring their apps to more Amazon customers across the globe.”
Monetization Success
P2 Games is a UK based publisher of interactive games. “We launched our Kindle Fire version of Peppa Pig in January 2013 and within a couple of weeks we saw the sales on Kindle Fire overtake Google Play to a factor of four or five times,” said Peter Sleeman, Director, P2 Games Limited. “Kindle Fire is now a legitimate contender and although our apps have been out much longer on the iOS formats our current rate of sale is close to parity with iOS most days.”
Mobile Deluxe is the creator of popular games like Big Win Slots and Jewel Factory. "We see superior engagement, retention, and monetization from players who download our games from Amazon,” said Sean Thompson, Vice President of Mobile Deluxe. “The GameCircle integration is helping us achieve 40 percent better per-user monetization rates compared to non-Amazon players. We're excited to continue this momentum as the Amazon Appstore grows into more and more international countries."
Playmous is a UK mobile games publisher. "We were excited to see how fast the Kindle Fire install base was growing in the UK and other European countries,” said Anton Volnykh, Playmous. “Our initial launch on the Amazon Appstore in October was targeted to Europe only and we saw 4x growth in paid downloads when we launched the second campaign in just 6 weeks after the initial release. Moreover, our conversion rate from the free version to the paid version of the game has been 30% higher than on other app stores on average with the same product."
Anuman Interactive is a French multimedia publishing company. "With 30 apps released since April 2012, more than 80 percent of the Anuman's Android sales were realized on the Amazon Appstore,” said Stephane Longeard, CEO Anuman Interactive. “This store is extraordinarily easy to use with its recommendations system and secure 1-Click payment technology. We are really glad to reach people all over the world, thanks to Amazon Appstore."
Developer Support
Big Duck Games is the developer of the popular puzzler Flow Free. "We've been distributing our games on Amazon since May 2012. Today, we have many hundreds of thousands of daily sessions on Amazon," said Sharon Newman, Vice President, Big Duck Games. "It's a great audience that deeply engages with our games, and we're excited to reach an even larger audience with the added international launches of the Amazon Appstore."
Imangi Studios is the creator of the popular game Temple Run. "We've integrated with Amazon's In-App Purchasing and GameCircle APIs, which was a breeze," says Keith Shephard, CEO of Imangi Studios. "We've seen significantly higher customer engagement with Temple Run since the integration, making the few, short steps worth it. We're looking forward to following the Amazon Appstore as it expands into more international countries."

VĂ­a: Android Police

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Fin de la Publicidad

slot-1 es cool tambien :O

slot-1 ahora con extra manzanillada en tu red social favorita:

No, no MySpace, demasiado cool para nosotros xD
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